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Forming Affect, Behavior, and Cognition with Gamification: The Case of an Austrian Tourism Advergame.
Maria Madlberger
Maja Stipetic
Jasmina Dlacic
Published in:
MKWI (2018)
Keyphrases
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living systems
data sets
databases
neural network
behavior patterns
real time
data mining
image sequences
electronic commerce
complex networks
human behavior
cognitive processes
affective states
behave differently