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The Use of Crowdsourcing to Aid Quest Design in Games.

Sarah CarterMartin SmithSuveena BaliStelios SotiriadisNik BessisRichard Hill
Published in: EIDWT (2012)
Keyphrases
  • computer aided
  • human computation
  • design process
  • real time
  • data sets
  • artificial intelligence
  • decision making
  • multi agent
  • cooperative
  • user experience
  • game theoretic