Minimising Disruption Caused by Online FPS Game Server Discovery in a Wireless Network.
Jason ButChristopher LeongPhilip BranchGrenville J. ArmitagePublished in: WCNC (2010)
Keyphrases
- wireless networks
- real time
- wireless communication
- network access
- cellular networks
- mobile computing
- multi hop
- wireless networking
- mobile networks
- base station
- link layer
- wifi
- ad hoc networks
- client server
- computer games
- high speed
- access points
- frame rate
- web server
- low bandwidth
- supply chain
- computer simulation
- cooperative