Using android as a platform for programming in the IT curriculum.
Michael HalperPublished in: SIGITE (2014)
Keyphrases
- mobile applications
- android platform
- programming language
- android application
- computer science curriculum
- mobile devices
- scripting language
- real time
- smart phones
- high school
- computer programming
- programming environment
- game development
- development environment
- object oriented programming
- lifelong learning
- primary school
- development tools
- mobile platforms