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Accuracy and Reproducibility of Linear and Angular Measurements in Virtual Reality: a Validation Study.
Asif Ahmed Anik
Brian A. Xavier
Jan Hansmann
Emmanuel Ansong
Jinsong Chen
Linping Zhao
Edward Michals
Published in:
J. Digit. Imaging (2020)
Keyphrases
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virtual reality
virtual environment
computer graphics
augmented reality
virtual world
three dimensional
virtual space
computer animation
real time
pattern recognition
photorealistic
computer interface