Text-mining based localisation of player-specific events from a game-log of cricket.
B. J. SandeshGowri SrinivasaPublished in: Int. J. Comput. Appl. Technol. (2017)
Keyphrases
- text mining
- game play
- event detection
- high level
- two player games
- game theory
- board game
- repeated games
- natural language processing
- domain specific
- game players
- textual documents
- imperfect information
- card game
- perfect information
- text clustering
- textual data
- nash equilibrium
- computer games
- virtual world
- knowledge discovery