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An Agent-Based Model to Investigate Different Behaviours in a Crowd Simulation.

Carolina CrespiGeorgia FargettaMario PavoneRocco A. Scollo
Published in: BIOMA (2022)
Keyphrases
  • crowd simulation
  • virtual characters
  • crowd behavior
  • video sequences
  • spatio temporal
  • virtual world
  • learning experience
  • behavior analysis