Gamification. using game-design elements in non-gaming contexts.
Sebastian DeterdingMiguel SicartLennart E. NackeKenton O'HaraDan DixonPublished in: CHI Extended Abstracts (2011)
Keyphrases
- serious games
- game design
- game play
- computer games
- educational games
- game mechanics
- video games
- game based learning
- virtual environment
- digital games
- game players
- mobile games
- game development
- learning games
- multi player
- design principles
- learning tools
- learning scenarios
- learning experience
- games played
- online game
- design process
- board game
- game playing
- learning processes
- idea generation
- artificial intelligence
- genetic algorithm