VR/Urban: Spread.gun - design process and challenges in developing a shared encounter for media façades.
Patrick Tobias FischerChristian ZöllnerEva HorneckerPublished in: BCS HCI (2010)
Keyphrases
- design process
- design principles
- creative design
- conceptual design
- design decisions
- life cycle
- virtual reality
- engineering design
- product design
- case study
- design methodology
- virtual environment
- development process
- computer aided design
- design space
- real world
- multimedia
- design processes
- instructional design
- user centered
- learning scenarios
- design requirements
- quality function deployment
- design methodologies
- game design
- structural design
- inclusive design
- collaborative design
- acquisition process
- database design
- detailed design
- user interface
- design space exploration
- virtual world
- artificial intelligence