Self and Body Part Localization in Virtual Reality: Comparing a Headset and a Large-Screen Immersive Display.
Albert H. van der VeerMatthew R. LongoAdrian J. T. AlsmithHong Yu WongBetty J. MohlerPublished in: Frontiers Robotics AI (2019)
Keyphrases
- virtual reality
- body parts
- human body
- virtual museum
- virtual environment
- action recognition
- pose estimation
- motion tracking
- human pose estimation
- human motion
- three dimensional
- virtual world
- human pose
- augmented reality
- virtual humans
- virtual reality technology
- computer graphics
- video sequences
- virtual space
- input device
- multi sensory
- virtual reality environments
- body posture
- data association
- force feedback
- video frames
- mean shift
- interactive virtual
- object localization
- motion capture
- multi user
- user interface
- real time