Pedagogy of teaching introductory text-based programming in terms of computational thinking concepts and practices.
Celal Murat KandemirFiliz KaleliogluYasemin GülbaharPublished in: Comput. Appl. Eng. Educ. (2021)
Keyphrases
- computational thinking
- programming course
- game design
- computer science education
- learning materials
- case study
- e learning
- introductory computer science
- computer programming
- learning process
- learning tools
- educational technology
- computer science curriculum
- computer assisted instruction
- educational games
- high school
- video games
- curriculum design
- learning experience
- digital literacy
- learning environment
- multimedia