An In-Depth Exploration of the Effect of 2D/3D Views and Controller Types on First Person Shooter Games in Virtual Reality.
Diego Vilela MonteiroHai-Ning LiangJialin WangHao ChenNilufar BaghaeiPublished in: ISMAR (2020)
Keyphrases
- virtual reality
- video games
- virtual environment
- computer games
- view synthesis
- computer graphics
- virtual world
- photorealistic
- augmented reality
- virtual reality technology
- three dimensional
- computer animation
- real time
- control system
- control algorithm
- virtual museum
- computer vision
- multi sensory
- information visualization
- virtual laboratory
- closed loop
- visual data mining
- interactive virtual
- virtual humans
- virtual space
- virtual training
- depth map
- digital museum
- human computer interaction
- feature points