Analysing emotional interaction through avatars. A generic architecture..
Amalia OrtizDavid OyarzunMaria del Puy CarreteroJorge PosadaMaría Teresa LinazaNestor Garay-VitoriaPublished in: e Minds Int. J. Hum. Comput. Interact. (2009)
Keyphrases
- virtual characters
- virtual environment
- emotional state
- virtual world
- virtual objects
- virtual space
- user interaction
- social interaction
- virtual reality
- nonverbal communication
- emotion recognition
- human robot interaction
- human interaction
- multi user
- database
- human computer interaction
- expert systems
- multiscale
- three dimensional
- machine learning
- data sets