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An Image-Based Method for Measuring Strabismus in Virtual Reality.
Wolfgang A. Mehringer
Markus Wirth
Stefan Gradl
Luis S. Durner
Matthias Ring
Annemarie F. Laudanski
Bjoern M. Eskofier
Georg Michelson
Published in:
ISMAR Adjunct (2020)
Keyphrases
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virtual reality
virtual environment
three dimensional
augmented reality
computer vision
virtual world
computer graphics
modeling method
machine learning
pattern recognition
human computer interaction
photorealistic
interactive virtual