Routing games with progressive filling.
Tobias HarksMartin HoeferKevin SchewiorAlexander SkopalikPublished in: INFOCOM (2014)
Keyphrases
- game theory
- video games
- nash equilibria
- computer games
- online game
- game theoretic
- routing problem
- game playing
- routing protocol
- shortest path
- weighted majority
- game players
- stochastic games
- educational games
- ad hoc networks
- nash equilibrium
- routing algorithm
- game design
- two player games
- general game playing
- coalitional games
- wireless ad hoc networks
- game tree search
- network layer
- learning games
- network topology
- monte carlo tree search
- game play
- web services
- texture synthesis