Making machine-learning tools accessible to language teachers and other non-techies: T-SNE-lab and rocanr as first examples.
Chao-Kuei HungPublished in: iCAST (2017)
Keyphrases
- learning tools
- student learning
- engineering education
- learning experience
- concept maps
- learning process
- programming language
- programming exercises
- learning environment
- distance learning
- professional development
- educational games
- remote laboratories
- e learning
- learning scenarios
- object oriented programming
- mobile learning
- video games
- high school
- language learning
- computer programs
- foreign language