Digital Consumer Networks and Producer-Consumer Collaboration: Innovation and Product Development in the Digital Entertainment Industry.
Reina Y. ArakjiKarl Reiner LangPublished in: HICSS (2007)
Keyphrases
- product development
- organizational learning
- process management
- life cycle
- digital entertainment
- software industry
- product design
- case study
- competitive market
- mass customization
- engineering design
- development process
- early phase
- software development
- knowledge management
- databases
- electronic commerce
- product quality
- social networks
- machine learning
- design tools
- knowledge sharing
- knowledge acquisition
- collaborative learning
- information technology