Visual Delegate Generalization Frame - Evaluating Impact of Visual Effects and Elements on Player and User Experiences in Video Games and Interactive Virtual Environments.
Sebastian MisztalJonas SchildPublished in: CHI (2022)
Keyphrases
- virtual environment
- visual effects
- game play
- video games
- user experience
- virtual reality
- serious games
- computer graphics
- user interaction
- virtual characters
- synthetic characters
- game design
- virtual world
- role play
- role playing game
- image generation
- computer vision algorithms
- user behavior
- computer games
- natural interaction
- learning processes
- virtual space
- learning experience
- educational games
- game playing
- virtual humans
- game mechanics
- end users
- game players
- playing games
- mixed reality
- augmented reality
- diffusion equation
- game based learning
- learning tools
- social interaction
- user interface
- interpolation methods
- video frames
- learning environment
- multiscale
- image sequences
- multimedia
- machine learning