Path Planning for Racing Games.
Charlie Irawan TanChang-Min ChenWen-Kai TaiChin-Chen ChangPublished in: Int. J. Artif. Intell. Tools (2010)
Keyphrases
- path planning
- mobile robot
- path planning algorithm
- collision avoidance
- dynamic environments
- video games
- multi robot
- indoor environments
- motion planning
- optimal path
- path finding
- dynamic and uncertain environments
- path planner
- potential field
- trajectory planning
- autonomous navigation
- degrees of freedom
- navigation tasks
- landmark recognition
- collision free
- configuration space
- robot path planning