User experiences of medical students with 360-degree virtual reality applications to prepare them for the clerkships.
Arianne D. PieterseBeerend P. HierckPeter G. M. de JongThomas F. GinnEsther C. HamoenMarlies E. J. ReindersPublished in: Virtual Real. (2023)
Keyphrases
- virtual reality
- user experience
- medical students
- virtual environment
- health care
- three dimensional
- computer graphics
- augmented reality
- computer animation
- end users
- virtual reality technology
- virtual world
- note taking
- user interaction
- virtual museum
- virtual humans
- user behavior
- multi sensory
- visual data mining
- artificial intelligence
- medical education
- user interface
- pattern recognition
- digital libraries
- virtual training
- image analysis