Precomputing reconfiguration strategies based on stochastic timed game automata.
Hendrik GöttmannBirte CaesarLasse BeersMalte LochauAndy SchürrAlexander FayPublished in: MoDELS (2022)
Keyphrases
- optimal strategy
- timed automata
- probabilistic automata
- finite state machines
- game theory
- discrete event
- repeated games
- computer games
- video games
- manufacturing systems
- game playing
- monte carlo
- learning automata
- petri net
- mixed strategy
- finite automata
- game theoretic
- game play
- incomplete information
- game based learning
- game development
- serious games
- solution concepts
- monte carlo tree search
- educational games
- cooperative game
- two player games
- equilibrium strategies
- multi agent