A comparative study on inter-brain synchrony in real and virtual environments using hyperscanning.
Ihshan GumilarEkansh SareenReed BellAugustus StoneAshkan F. HayatiJingwen MaoAmit BardeAnubha GuptaArindam DeyGun A. LeeMark BillinghurstPublished in: Comput. Graph. (2021)
Keyphrases
- virtual environment
- virtual reality
- virtual space
- virtual world
- multi user
- real environment
- computer graphics
- physical environment
- collision detection
- virtual objects
- learning processes
- serious games
- virtual learning environments
- human brain
- human subjects
- image processing
- interaction model
- virtual training
- synthetic characters