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An Early Danish Computer Game - The Case of Nim, Piet Hein, and Regnecentralen.

Anker Helms Jørgensen
Published in: History of Nordic Computing (2007)
Keyphrases
  • computer games
  • game play
  • game design
  • pilot study
  • video games
  • game development
  • autistic children
  • artificial intelligence
  • educational games
  • digital storytelling
  • commercial games