Improving the Educational Technology Ability of Students in Normal University by Experiential Learning.
Egui ZhuQizheng LiuXianfa YeLizhi ChengHongke LiPublished in: IITA (2007)
Keyphrases
- experiential learning
- educational technology
- st century
- learning theories
- engineering education
- computer science education
- learning technologies
- blended learning
- attitudes toward
- professional development
- technology enhanced
- e learning
- learning sciences
- lifelong learning
- computer technology
- case study
- higher education
- teacher education
- game design
- collaborative learning
- special education
- hong kong
- effective learning
- multimedia