Comparing reading comprehension between children reading augmented reality and print storybooks.
Delneshin DanaeiHamid R. JamaliYazdan MansourianHassan RastegarpourPublished in: Comput. Educ. (2020)
Keyphrases
- reading comprehension
- augmented reality
- computer assisted
- vocabulary acquisition
- virtual objects
- human computer interaction
- virtual reality
- multiple choice
- mixed reality
- real scenes
- handwriting recognition
- user interface
- image analysis
- tangible user interface
- live video
- computer aided
- word recognition
- learning games
- head mounted display
- virtual environment
- software engineering