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Peer-to-Peer-Based Infrastructure Support for Massively Multiplayer Online Games.

Simon RiecheKlaus WehrleMarc FouquetHeiko NiedermayerLeo PetrakGeorg Carle
Published in: CCNC (2007)
Keyphrases
  • peer to peer
  • genetic algorithm
  • case study
  • wireless networks
  • video streaming
  • peer to peer networks
  • neural network
  • end users
  • decision support
  • semantic web
  • service management
  • seamless integration