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Peer-to-Peer-Based Infrastructure Support for Massively Multiplayer Online Games.
Simon Rieche
Klaus Wehrle
Marc Fouquet
Heiko Niedermayer
Leo Petrak
Georg Carle
Published in:
CCNC (2007)
Keyphrases
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peer to peer
genetic algorithm
case study
wireless networks
video streaming
peer to peer networks
neural network
end users
decision support
semantic web
service management
seamless integration