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Ray-Casting Based Interaction Using an Extended Pull-Out Gesture for Interactive Tabletops.
Shun Fujita
Naoki Yanagihara
Buntarou Shizuki
Shin Takahashi
Published in:
OZCHI (2019)
Keyphrases
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multi touch
ray casting
volume rendering
user interaction
volume visualization
gesture recognition
volume data
human computer interaction
graphics hardware
implicit surfaces
ray tracing