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Ray-Casting Based Interaction Using an Extended Pull-Out Gesture for Interactive Tabletops.

Shun FujitaNaoki YanagiharaBuntarou ShizukiShin Takahashi
Published in: OZCHI (2019)
Keyphrases
  • multi touch
  • ray casting
  • volume rendering
  • user interaction
  • volume visualization
  • gesture recognition
  • volume data
  • human computer interaction
  • graphics hardware
  • implicit surfaces
  • ray tracing