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The Design and Study of a Serious Game for Attention Training of the Older Adults.

Chun-Hsiang KuShwu-Lih HuangTsai-Yen Li
Published in: SGAMES (2015)
Keyphrases
  • serious games
  • older adults
  • design principles
  • case study
  • game engine
  • user interface
  • software architecture
  • embedded systems