Participatory design and participatory debugging: Listening to students to improve computational thinking by creating games.
Anastasios TheodoropoulosPublished in: Int. J. Child Comput. Interact. (2022)
Keyphrases
- participatory design
- cooperative learning
- computational thinking
- lessons learned
- game design
- design decisions
- learning environment
- learning technologies
- usability testing
- learning activities
- learning process
- student learning
- learning styles
- learning experience
- higher education
- distance learning
- collaborative learning
- cooperative
- video games
- educational games
- case study
- intelligent tutoring systems
- learning outcomes
- computer games
- learning materials
- computer assisted
- college students
- teaching materials
- teaching methods
- design process
- cognitive development
- active learning
- e learning