Improving Design of Enabling Collaborative Situation Based on Augmented Reality Devices.
David BasléFrédéric NoëlDaniel BrissaudValerie RocchiPublished in: PLM (1) (2021)
Keyphrases
- augmented reality
- tangible interaction
- multi user
- user interface
- human computer interaction
- learning games
- virtual reality
- face to face collaborative learning
- real environment
- mixed reality
- markerless
- virtual objects
- design process
- real scenes
- input device
- interaction design
- mobile augmented reality
- video streams
- design space
- virtual environment
- mobile devices