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Voreen: A Rapid-Prototyping Environment for Ray-Casting-Based Volume Visualizations.
Jennis Meyer-Spradow
Timo Ropinski
Jörg Mensmann
Klaus H. Hinrichs
Published in:
IEEE Computer Graphics and Applications (2009)
Keyphrases
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rapid prototyping
ray casting
volume rendering
volume data
volume visualization
gpu implementation
direct volume rendering
graphics hardware
real time
development environment
implicit surfaces
ray tracing
management system
multi view
computing environments
computing systems