Improving the Performance of MCTS-Based µRTS Agents Through Move Pruning.
Abdessamed OuessaiMohammed SalemAntonio Miguel MoraPublished in: CoG (2020)
Keyphrases
- multi agent systems
- multi agent
- multiple agents
- intelligent agents
- multiagent systems
- autonomous agents
- cooperative
- software agents
- coalition formation
- reactive agents
- agent model
- artificial agents
- game theoretic
- mobile agents
- dynamic environments
- tree pruning
- interacting agents
- monte carlo tree search
- single agent
- distributed agents
- complex environments
- decision making
- agent technology
- search space
- reasoning process
- pruning strategy
- agent based simulation
- agent architecture
- pruning method
- game theory
- bounded rationality
- decision problems
- multi agent planning
- search algorithm
- decision trees