GPU based direct illuminance values computation for interactive lighting CAD.
Davide SelmoFulvio MusanteMaurizio RossiPublished in: Eurographics Italian Chapter Conference (2006)
Keyphrases
- color temperature
- computer graphics
- parallel computation
- computer aided
- viewpoint
- realistic rendering
- computer aided design
- collision detection
- user defined
- lighting conditions
- parallel processing
- standard deviation
- parameter values
- object oriented
- virtual reality
- general purpose
- user friendly
- parallel computing
- hidden markov models
- multiscale