Machine learning-based strategies for streaming and experiencing 3DoF virtual reality: research proposal.
Quentin GuimardLucile SassatelliPublished in: MMSys (2022)
Keyphrases
- virtual reality
- machine learning
- virtual environment
- augmented reality
- photorealistic
- virtual world
- degrees of freedom
- computer animation
- three dimensional
- interactive virtual
- computer graphics
- data streams
- virtual humans
- force feedback
- multi sensory
- virtual museum
- virtual training
- real time
- virtual reality technology
- data analysis
- visual data mining
- virtual space
- tangible user interface
- pattern recognition
- pose estimation
- collaborative virtual environments
- computer vision
- virtual laboratory
- human body