Flip-that-Bucket: A fun EEG-BCI game on gooey movement intentions.
Ceci VerbaarschotPim HaselagerJason FarquharPublished in: GBCIC (2019)
Keyphrases
- brain computer interface
- computer games
- motor imagery
- brain signals
- single trial
- healthy subjects
- eeg data
- signal processing
- hand movements
- event related
- video games
- eeg signals
- game design
- evoked potentials
- event related potentials
- spinal cord injury
- game theory
- brain activity
- game play
- frequency ranges
- serious games
- nash equilibrium
- game based learning
- virtual world
- educational games
- online game
- intention recognition
- perfect information
- board game
- human players
- imperfect information
- playing games
- nash equilibria
- e learning
- game theoretic
- mental states
- multi agent