Playing with Prejudice: Do Colour Scheme and Hypersexualization of Women In Games Influence Player Decisions, Perceptions, and Avatar Appeal?
Susanne PoellerMartin Johannes DechantRegan L. MandrykPublished in: FDG (2024)
Keyphrases
- board game
- imperfect information
- game players
- game playing
- multi player
- computer games
- human players
- game play
- card game
- computer poker
- games played
- repeated games
- role playing game
- organizational culture
- decision making
- online game
- decision makers
- boolean games
- game theoretic
- attitudes toward
- pure nash equilibria
- minimax search
- two player games
- playing games
- social networks
- foreign language learners
- gender differences
- game theory
- learning outcomes
- general game playing
- perfect information
- colour images
- sign language
- nash equilibrium
- card games
- human computer interaction
- virtual world
- information technology