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Realtime Rendering of Realistic Fabric with Alternation of Deformed Anisotropy.
Young-Min Kang
Published in:
MIG (2010)
Keyphrases
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real time
high fidelity
painterly rendering
graphics hardware
real time rendering
high quality
real life
computer graphics
image based rendering
real world
standard pc
high speed
d scene
texture analysis
ray tracing
ambient occlusion
volume rendering
image synthesis
image sequences
case study
data sets