Exploring Embodiment and Usability of Autonomous Prosthetic Limbs through Virtual Reality.
Harin HapuarachchiYasuyuki InoueMichiteru KitazakiPublished in: SIGGRAPH ASIA Posters (2023)
Keyphrases
- virtual reality
- virtual environment
- human body
- three dimensional
- photorealistic
- computer graphics
- virtual world
- virtual humans
- virtual museum
- augmented reality
- visual data mining
- tangible user interface
- virtual reality technology
- computer animation
- force feedback
- virtual space
- virtual laboratory
- high speed railway
- computer interface
- body parts
- multi sensory
- user experience