Evaluation of the Usability of a Serious Game Aiming to Teach Facial Expressions to Schizophrenic Patients.
Filiz IsleyenKemal Hakan GülkesenBuket CinemreMehmet Kemal SamurNese ZayimSemiha Sen KayaPublished in: MIE (2014)
Keyphrases
- facial expressions
- serious games
- facial expression recognition
- human faces
- face recognition
- facial features
- healthy controls
- face images
- video sequences
- recognition of facial expressions
- expression recognition
- facial images
- educational games
- emotional state
- head motion
- facial actions
- learning scenarios
- computer games
- virtual environment
- mobile devices
- cohn kanade
- machine learning