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CardsVR: A Two-Person VR Experience with Passive Haptic Feedback from a Deck of Playing Cards.
Andrew Huard
Mengyu Chen
Misha Sra
Published in:
CoRR (2022)
Keyphrases
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haptic feedback
virtual environment
virtual reality
force feedback
visual feedback
haptic device
real time
virtual world
sensory feedback
needle insertion
multi user
user interface
medical images
computer graphics
virtual humans