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Time-series Modelling of Server to Client IP Packet Length in First Person Shooter Games.
Antonio L. Cricenti
Philip Branch
Grenville J. Armitage
Published in:
ICON (2007)
Keyphrases
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ip address
video games
ip addresses
computer games
tcp ip
client server
ip traffic
traffic analysis
learning experience
central server
internet protocol
ddos attacks
dynamic time warping
network traffic
game playing
non stationary
game theory
network layer
internet traffic
packet size