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A Physically-Based Model for Rendering Realistic Scratches.
Carles Bosch
Xavier Pueyo
Stéphane Mérillou
Djamchid Ghazanfarpour
Published in:
Comput. Graph. Forum (2004)
Keyphrases
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computational model
real world
knowledge base
case study
high level
formal model
experimental data
statistical model
mathematical model
access control
object model
d scene
theoretical framework
real time
input data
management system
probability distribution
data sets