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Designing a Free Style, Indirect, and Interactive Storytelling Application for People with Aphasia.

Elke DaemenPavan DadlaniJia DuYing LiPinar Erik-PakerJean-Bernard MartensBoris E. R. de Ruyter
Published in: INTERACT (1) (2007)
Keyphrases
  • interactive storytelling
  • optimal solution
  • video games
  • learning tools