Consolidating or non-consolidating queues: A game theoretic queueing model with holding costs.
Kwan-Eng WeeAnanth V. IyerPublished in: Oper. Res. Lett. (2011)
Keyphrases
- game theoretic
- service rates
- queueing model
- arrival rate
- holding cost
- single server
- finite capacity
- queue length
- game theory
- asymptotically optimal
- service times
- heavy traffic
- arrival process
- steady state
- decision problems
- nash equilibrium
- queueing networks
- queueing systems
- stationary distribution
- state dependent
- service systems
- lead time
- independent and identically distributed
- call center
- setup cost
- learning algorithm
- parallel machines
- finite state
- multistage
- optimal policy
- multi agent systems
- reinforcement learning