Cognitive rehabilitation based on working brain reflexes using computer games over iPad.
Leire Lopez-SamaniegoBegoña García ZapirainAlejandro Ozaita-AraicoAmaia Méndez ZorrillaPublished in: CGAMES (2014)
Keyphrases
- computer games
- cognitive neuroscience
- cognitive states
- game design
- game play
- video games
- information processing
- human brain
- mobile devices
- educational software
- brain images
- educational games
- game development
- sensory inputs
- sensory motor
- motor learning
- digital storytelling
- human computer interaction
- virtual reality
- serious games
- mobile robot
- skill acquisition
- commercial games
- digital games
- biologically inspired
- board game
- artificial intelligence