EEG headset supporting mobility impaired gamers with game accessibility.
Omamah HawsawiSudhanshu K. SemwalPublished in: SMC (2014)
Keyphrases
- eeg data
- online game
- game play
- brain computer interface
- online gaming
- eeg signals
- computer games
- video games
- game theoretic
- game theory
- nash equilibrium
- game playing
- serious games
- decision support
- brain activity
- game based learning
- educational games
- virtual world
- game development
- imperfect information
- learning experience
- event related
- perfect information
- signal processing
- role playing