Exploring Archaeological Parks by Playing Games on Mobile Devices.
Carmelo ArditoPaolo BuonoMaria Francesca CostabileRosa LanzilottiAntonio PiccinnoAdalberto Lafcadio SimeonePublished in: IxD&A (2009)
Keyphrases
- mobile devices
- playing games
- mobile learning
- game design
- mobile phone
- context aware
- smart phones
- video games
- cultural heritage
- mobile users
- location aware
- computing devices
- mobile computing
- learning activities
- embedded devices
- wifi
- mobile environments
- mobile applications
- handheld devices
- tablet computers
- mobile services
- mobile networks
- mobile technologies
- location based services
- mobile computing devices
- real world