Login / Signup

Adaptive Ray-bundle Tracing with Memory Usage Prediction: Efficient Global Illumination in Large Scenes.

Yusuke TokuyoshiTakashi SekineTiago da SilvaTakashi Kanai
Published in: Comput. Graph. Forum (2013)
Keyphrases
  • memory usage
  • ray tracing
  • global illumination
  • computer graphics
  • monte carlo
  • computationally intensive
  • virtual environment
  • memory requirements
  • shape recovery