Gamification in management education - A literature mapping.
Rui SilvaRicardo RodriguesCarmem LealPublished in: Educ. Inf. Technol. (2020)
Keyphrases
- serious games
- distance learning
- e learning
- knowledge management
- management system
- network management
- data management
- data processing
- user experience
- information and communication technologies
- neural network
- decision making
- university level
- distance education
- information systems
- st century
- game design
- knowledge society
- web based learning
- public policy
- literature review
- blended learning
- information management
- decision support
- information technology