Special issue title: Entertainment in serious games and entertaining serious purposes.
Tim MarshErik ChampionHelmut HlavacsPublished in: Entertain. Comput. (2016)
Keyphrases
- special issue
- serious games
- video games
- educational games
- computer games
- game play
- game design
- international journal
- learning experience
- game engine
- ai edam
- game development
- ecml pkdd
- special section
- learning tools
- game based learning
- applied intelligence
- educational tools
- digital games
- communication skills
- social skills
- game playing
- intelligent tutoring
- case study
- learning outcomes
- process model
- virtual environment
- object oriented